Using Riddles and Interactive Computer Games to Teach Problem-Solving Skills.
Doolittle, John H.Abstract: Maintains that cognitive flexibility, the ability to generate many possible solutions, is identified as the most critical aspect of creativity training. Describes the use of word tables, computer games, and riddles to develop cognitive flexibility. Presents evidence that these methods are effective in enhancing creative and critical thinking skills. (CFR)
Title: Using Riddles and Interactive Computer Games to Teach Problem-Solving Skills.
Author: Doolittle, John H.
Journal Citation: Teaching of Psychology, v22 n1 p33-36 Feb 1995
ISSN: 0098-6283
Note: Theme issue topic: "Psychologists Teach Critical Thinking."
Publication Year: 1995
Document Type: Research Report (143); Teaching Guide (052); Journal Article (080)
Target Audience: Teachers and Researchers and Practitioners
ERIC Identifier: EJ507454
Clearinghouse Identifier: SO526602
Available from: UMI
This document is NOT available from the ERIC Document Reproduction Service (EDRS).
Descriptors: Classroom Techniques; Cognitive Processes; Cognitive Psychology; * Computer Uses in Education; * Creative Thinking; * Critical Thinking; Developmental Psychology; * Educational Games; Educational Strategies; Educational Technology; Higher Education; Instruction; Instructional Effectiveness; * Learning Strategies; * Problem Solving; Psychologists; Social Sciences; Student Participation; Teaching Methods; Thinking Skills
Identifiers: California State University Sacramento
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